This is a weekly tutorial live for Houdini. In this week I'm going to try to do quad remeshing algorithmically in a rather quick and dirty way as a geometrical operation practice. This is to show some algorithmic approach and if you just need a clean result I would suggest you to use a plugin like Exoside Quadremesh.
I've also started a Patreon, if anyone found the video interested or helpful please consider supporting so that I can continue creating videos.