GameCube Longplay [008] The Legend of Zelda: Twilight Princess (part 05 of 19)

2012/11/05 に公開
視聴回数 29,031
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Played by Tsunao

Nintendo-developed Zelda game.

Follow Zelda (and a cute imp) as he unleashes his inner furry in search of some old rocks and some pieces of glass.

Plays like all the other Zelda games except you can turn into a wolf. This game is kinda dark for a Zelda game. It may or may not be darker than Majora's Mask, but that is debatable. I don't think this game is longer than Skyward Sword, despite Skyward Sword having FILLER! This was also ported on the Wii (released on Wii first, then Gamecube later) with some changes, like waggle controls...AND MIRRORING THE WHOLE GAME! Everyone knows Twilight Princess is a Gamecube Zelda game...or do they?

This longplay goes for pretty much everything minus fishing and playing Rollgoal. There's lots of roll spamming because it SEEMS to be faster. There's some usage of Mortal Draw because it wrecks everything that doesn't guard against it (read: EXTREMELY powerful. Stallord can be defeated in 3 hits if you use Great Fairy Tears/Rare Chu Jelly while spamming Mortal Draw). There's also shoddy editing (day-night transitions). There are times I get lost (second time playing the game.) I could definitely improve on some segments. Split into many parts because I REALLY doubt someone wants to watch 1 hour of filler (sidequests)...or something...followed by a dungeon. Then again, that defeats the purpose of a "longplay". If there's minor adventuring for goodies, I do them while progressing through the story. Some dungeons I don't open the chests because of the wallet and Rupee thing.

"But it won't fit in your wallet now, so let's put it back."
Me: "...oh goddammit. -_-" -
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